vextoly/cryn
[# spawn and wait: two contexts incrementing a shared world cell #]
make int64 counter
define worker
make int64 k
set 0
move k
write
mark w
move k
read
compare 100
jump done when greater-or-equal
move counter
read
add 1
move counter
write
set 0
move k
read
add 1
move k
write
set 0
jump w
mark done
return
end
define main
spawn worker
spawn worker
wait
move counter
read
output
return
end